Version 1.6
Latest- Vehicles carry goods on their own: horse cart (slow, 10), small pickup (fast, 25), big truck (fastest, 60, opens with the factories land)
- The garage: built once for $10,000 with a free horse cart; every new land makes room for one more vehicle
- BUILD HERE: tap any free lot for a bottom sheet with search and shelves, build in one tap
- Market redesigned: BUY and BUILD have a search field and shelves, each with its title and count
- Main screen redesigned: one top bar, farm card + tasks, quick buttons and a smooth swiping goods dock
- Windows: steadier start on different graphics cards; FarmRush.console.exe shows the reason of any problem
- Vehicles take goods from the fullest pile to what needs them most: stalls, animal feed, factory inputs; they help the haulers, never replace them
- Vehicles cost a little every morning: cart $200, pickup $1,500, truck $8,000; without the money they park at the garage until it is there
- Garage card: tap the garage to see your vehicles, their daily cost and live what each one carries and where
- From the garage card: BUY A VEHICLE opens the market on vehicles, MOVE IT TO ANOTHER LAND, MOVE IT A LITTLE
- No garage yet: it shows in PROBLEMS and the next-step bar with a one-tap build, first in VEHICLES and the first shelf in BUILD
- New vehicle models: blue open-bed pickup, orange truck, horse cart with a driver, red gabled garage with a sign
- BUY tab: search (eggs, milk, cart...) and shelves ALL / animal goods / crops & fruit / factory goods / vehicles; what you can buy comes first
- BUILD tab: search and shelves animal houses / fields & trees / factories / restaurants / transport, cheapest first; locked ones grey with a purple button to the land that opens them
- Apple, orange and coffee bean icons in the market fixed
- After buying a building you go straight to it
- Market, bank, boosts, style and decor share the new look: cream card, wood sign, icon tabs, drag to scroll, X closes instead of a big CLOSE bar
- Bank: a clear steps card; its countdown is a red pill on the BANK row of the menu
- BUILD HERE shows the land and the free spot, each building as a tile with picture and price; ones you can't afford say how much more you need
- Tap any building for its info card
- Nudge any building (farms, worker homes, canteen, ahwa...) up to 6 m sideways and 4 m forward/back; stalls, factories and restaurants sideways only
- A building that can't move tells you why instead of hiding the button
- Main screen: money, eggs, menu, zoom and pause in one cream bar on top
- Farm card: level, progress and happiness, with the TASKS pill and its percent under it
- Quick buttons on the side: gifts with timer, problems (turns OK when there are none), leaderboard with your rank, goals
- The goods dock is one row that glides on after a swipe; tiles near your finger grow and rise like a Mac dock
- Next-step bar above the dock: the most useful thing to do, most of it in one tap
- Small messages in one place above the bottom, newest at the bottom, two at a time
- In Arabic the whole screen mirrors correctly
- Side menu redesigned: cream card with a wood sign and white rows with icon + name, now on top of everything
- Farm alerts redesigned: summary on top (urgent / soon / later), grouped problems, each card with a tinted icon and cause chips
- One-tap fixes: gold price button to buy/hire, green for medicine, blue GO, an 'on its way' note, and an all-good screen
- GOALS redesigned: wood sign, icon tabs with badges, cards with progress bars, in progress and finished apart
- Daily calendar as a clear grid with a big claim button; stars and areas as cards
- Album: stickers you don't have are faded in colour with their name instead of ???
- LEADERBOARD redesigned: podium with a crown for the top 3, rows 4-10, your row highlighted, your rank and the gap to the next one pinned at the bottom
- Goals and leaderboard fill the screen and scroll by drag
- Pause card redesigned: wood sign, tabs MY FARMS / SOUND / GENERAL, SAVE & MENU and RESUME pinned
- Switch farms or start a new one from inside the game (locked while visiting or in a LAN game)
- Start screen and loading redesigned: cream card with icons, new loading bar and a tip while you wait
- New welcome-back card showing what you earned while away
- Gift boxes redesigned: the box on turning sun rays, prize cards, a gold card for the golden egg and a cash strip
- Manager gifts and messages have a new look
- FARM TYCOON victory redesigned: crown on rays, 3 popping stars, confetti and KEEP PLAYING
- Automatic popups (welcome back, calendar, leaderboard, manager gifts) come one after another instead of on top of each other or getting lost